Showing posts with label Week 6. Show all posts
Showing posts with label Week 6. Show all posts

Thursday, 5 March 2020

Unity Tutorial 06

Unity Tutorial Week 6

While I was doing this tutorial and I will not lie to you I found it very complicated because of the fact that I had a lot of coding to do but I found it very beneficial in order for me to learn and improve with my skills so I thought that I would have to change my approach with this tutorial assignment as I have always been using DreamWeaver I was finding it very difficult and frustrating so I changed my software to Visual studios.
This is the new software that I have moved to because it is very easy to use and it auto-fills the coding for you when you are stuck plus it is free to download.
The game that I was working on required me to make a 3d game that was essentially a man that had to jump up and down and avoid the obstacles while also making the background move seamlessly to give the illusion that the world around the character was moving. I also had to make sure that when the character hit one of the objects cause a "Game Over" the whole world would come to an immediate stop. 
This was a quick little screenshot of how the game looked when you played it while I was running it in Unity. (As you can see the object was in the air but this screenshot was before I solved the problem)


I think that the game was a huge success because even though I faced a few problems I was able to overcome it and get all of the scripts working which really boosted my confidence and encourages me to continue my journey to become a better game developer

Sunday, 27 October 2019

Game Design Document

Game Design Document

I made a Game Design Document on Dun Doc and it had my ideas and thoughts on my game.

Here is a link to my Website (https://www.dundoc.com/project/5846)
This is how I will keep track of my Game Document

Here is an Outline of my Game in Illustrator

Shows how I want my game to be like.

Thursday, 24 October 2019

Unity Tutorial 05

Unity Tutorial 05


We made Weapons, Scripted and Collect Gem Text Box

My Experience

I found this tutorial very enlightening because of how I am learning that there are plenty of work and understanding that goes into making a good game. I feel like it was really good and well explained I enjoyed making the Text Box for the mouse it was fairly easy but keeping track of which goes where was pretty difficult. The most challenging part of the process was trying to position the weapon (AXE) So I knew how the animation was going to turn out but I got there in the end. The only thing that I am trying to get a hang on is the texture because of how many steps they have before you can make it suit the environment also you have the new way of trying to add keypad inputs to make the animation of the swinging of the Axe. 

I feel like the assignment really helped me grow and develop my skills and I think that I have a lot to learn from using unity. It has given me more confidence to be able to go through with more tutorials and hopefully make my game design work.