Games MDA
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Mechanics, Dynamics and Aesthetic also known as MDA was developed as a Guideline when it comes to Game Design and Tune Workshop at the Game Developer Conference San Jose 2001-2004
Mechanics are rules that the game follows, Example would be Shooters and Golf.
Dynamic describes the run time behavior of the mechanics that act on the players input for others output over time.
Aesthetic are how the player experiences inside the game. There are a few types of experiences or as they are known "fun" such as Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression and Submission.
Sources from the Information found can be located here
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